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route16.c
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C/C++ Source or Header
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2000-05-04
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16KB
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438 lines
/***************************************************************************
Route 16/Stratovox memory map (preliminary)
driver by Zsolt Vasvari
Notes: Route 16 and Stratovox use identical hardware with the following
exceptions: Stratovox has a DAC for voice.
Route 16 has the added ability to turn off each bitplane indiviaually.
This looks like an afterthought, as one of the same bits that control
the palette selection is doubly utilized as the bitmap enable bit.
CPU1
0000-2fff ROM
4000-43ff Shared RAM
8000-bfff Video RAM
I/O Read
48xx IN0 - DIP Switches
50xx IN1 - Input Port 1
58xx IN2 - Input Port 2
I/O Write
48xx OUT0 - D0-D4 color select for VRAM 0
D5 coin counter
50xx OUT1 - D0-D4 color select for VRAM 1
D5 VIDEO I/II (Flip Screen)
I/O Port Write
6800 AY-8910 Write Port
6900 AY-8910 Control Port
CPU2
0000-1fff ROM
4000-43ff Shared RAM
8000-bfff Video RAM
I/O Write
2800 DAC output (Stratovox only)
***************************************************************************/
#include "driver.h"
extern unsigned char *route16_sharedram;
extern unsigned char *route16_videoram1;
extern unsigned char *route16_videoram2;
extern size_t route16_videoram_size;
void init_route16(void);
void init_route16b(void);
void init_stratvox(void);
void route16_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
int route16_vh_start(void);
void route16_vh_stop(void);
WRITE_HANDLER( route16_out0_w );
WRITE_HANDLER( route16_out1_w );
WRITE_HANDLER( route16_videoram1_w );
WRITE_HANDLER( route16_videoram2_w );
READ_HANDLER( route16_videoram1_r );
READ_HANDLER( route16_videoram2_r );
WRITE_HANDLER( route16_sharedram_w );
READ_HANDLER( route16_sharedram_r );
void route16_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
WRITE_HANDLER( stratvox_sn76477_w );
static struct MemoryReadAddress cpu1_readmem[] =
{
{ 0x0000, 0x2fff, MRA_ROM },
{ 0x4000, 0x43ff, route16_sharedram_r },
{ 0x4800, 0x4800, input_port_0_r },
{ 0x5000, 0x5000, input_port_1_r },
{ 0x5800, 0x5800, input_port_2_r },
{ 0x8000, 0xbfff, route16_videoram1_r },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress cpu1_writemem[] =
{
{ 0x0000, 0x2fff, MWA_ROM },
{ 0x4000, 0x43ff, route16_sharedram_w, &route16_sharedram },
{ 0x4800, 0x4800, route16_out0_w },
{ 0x5000, 0x5000, route16_out1_w },
{ 0x8000, 0xbfff, route16_videoram1_w, &route16_videoram1, &route16_videoram_size },
{ 0xc000, 0xc000, MWA_RAM }, // Stratvox has an off by one error
// when clearing the screen
{ -1 } /* end of table */
};
static struct IOWritePort cpu1_writeport[] =
{
{ 0x6800, 0x6800, AY8910_write_port_0_w },
{ 0x6900, 0x6900, AY8910_control_port_0_w },
{ -1 } /* end of table */
};
static struct MemoryReadAddress cpu2_readmem[] =
{
{ 0x0000, 0x1fff, MRA_ROM },
{ 0x4000, 0x43ff, route16_sharedram_r },
{ 0x8000, 0xbfff, route16_videoram2_r },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress cpu2_writemem[] =
{
{ 0x0000, 0x1fff, MWA_ROM },
{ 0x2800, 0x2800, DAC_0_data_w }, // Not used by Route 16
{ 0x4000, 0x43ff, route16_sharedram_w },
{ 0x8000, 0xbfff, route16_videoram2_w, &route16_videoram2 },
{ 0xc000, 0xc1ff, MWA_NOP }, // Route 16 sometimes writes outside of
{ -1 } /* end of table */ // the video ram. (Probably a bug)
};
INPUT_PORTS_START( route16 )
PORT_START /* DSW 1 */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) // Doesn't seem to
PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // be referenced
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) // Doesn't seem to
PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // be referenced
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
// PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) // Same as 0x08
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x20, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START /* Input Port 1 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_4WAY )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_4WAY )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_4WAY )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_4WAY )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_SERVICE( 0x40, IP_ACTIVE_HIGH )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_START /* Input Port 2 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_4WAY | IPF_COCKTAIL )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_4WAY | IPF_COCKTAIL )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_4WAY | IPF_COCKTAIL )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_4WAY | IPF_COCKTAIL )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
INPUT_PORTS_END
INPUT_PORTS_START( stratvox )
PORT_START /* IN0 */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPNAME( 0x02, 0x00, "Replenish Astronouts" )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPNAME( 0x0c, 0x00, "2 Attackers At Wave" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x0c, "5" )
PORT_DIPNAME( 0x10, 0x00, "Astronauts Kidnapped" )
PORT_DIPSETTING( 0x10, "Less Often" )
PORT_DIPSETTING( 0x00, "More Often" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x20, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "Demo Voices" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_START /* IN2 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_PLAYER2 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_PLAYER2 )
PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER2 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
INPUT_PORTS_END
static struct AY8910interface ay8910_interface =
{
1, /* 1 chip */
10000000/8, /* 10Mhz / 8 = 1.25Mhz */
{ 50 },
{ 0 },
{ 0 },
{ stratvox_sn76477_w }, /* SN76477 commands (not used in Route 16?) */
{ 0 }
};
static struct SN76477interface sn76477_interface =
{
1, /* 1 chip */
{ 50 }, /* mixing level pin description */
{ RES_K( 47) }, /* 4 noise_res */
{ RES_K(150) }, /* 5 filter_res */
{ CAP_U(0.001) }, /* 6 filter_cap */
{ RES_M(3.3) }, /* 7 decay_res */
{ CAP_U(1.0) }, /* 8 attack_decay_cap */
{ RES_K(4.7) }, /* 10 attack_res */
{ RES_K(200) }, /* 11 amplitude_res */
{ RES_K( 55) }, /* 12 feedback_res */
{ 5.0*2/(2+10) }, /* 16 vco_voltage */
{ CAP_U(0.022) }, /* 17 vco_cap */
{ RES_K(100) }, /* 18 vco_res */
{ 5.0 }, /* 19 pitch_voltage */
{ RES_K( 75) }, /* 20 slf_res */
{ CAP_U(1.0) }, /* 21 slf_cap */
{ CAP_U(2.2) }, /* 23 oneshot_cap */
{ RES_K(4.7) } /* 24 oneshot_res */
};
static struct DACinterface dac_interface =
{
1,
{ 50 }
};
#define MACHINE_DRIVER(GAMENAME, AUDIO_INTERFACES) \
\
static struct MachineDriver machine_driver_##GAMENAME = \
{ \
/* basic machine hardware */ \
{ \
{ \
CPU_Z80 | CPU_16BIT_PORT, \
2500000, /* 10Mhz / 4 = 2.5Mhz */ \
cpu1_readmem,cpu1_writemem,0,cpu1_writeport, \
interrupt,1 \
}, \
{ \
CPU_Z80, \
2500000, /* 10Mhz / 4 = 2.5Mhz */ \
cpu2_readmem,cpu2_writemem,0,0, \
ignore_interrupt,0 \
} \
}, \
57, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */ \
1, \
0, \
\
/* video hardware */ \
256, 256, { 0, 256-1, 0, 256-1 }, \
0, \
8, 0, \
route16_vh_convert_color_prom, \
\
VIDEO_TYPE_RASTER | VIDEO_SUPPORTS_DIRTY | VIDEO_MODIFIES_PALETTE, \
0, \
route16_vh_start, \
route16_vh_stop, \
route16_vh_screenrefresh, \
\
/* sound hardware */ \
0,0,0,0, \
{ \
AUDIO_INTERFACES \
} \
};
#define ROUTE16_AUDIO_INTERFACE \
{ \
SOUND_AY8910, \
&ay8910_interface \
}
#define STRATVOX_AUDIO_INTERFACE \
{ \
SOUND_AY8910, \
&ay8910_interface \
}, \
{ \
SOUND_SN76477, \
&sn76477_interface \
}, \
{ \
SOUND_DAC, \
&dac_interface \
}
MACHINE_DRIVER(route16, ROUTE16_AUDIO_INTERFACE )
MACHINE_DRIVER(stratvox, STRATVOX_AUDIO_INTERFACE)
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( route16 )
ROM_REGION( 0x10000, REGION_CPU1 ) // 64k for the first CPU
ROM_LOAD( "route16.a0", 0x0000, 0x0800, 0x8f9101bd )
ROM_LOAD( "route16.a1", 0x0800, 0x0800, 0x389bc077 )
ROM_LOAD( "route16.a2", 0x1000, 0x0800, 0x1065a468 )
ROM_LOAD( "route16.a3", 0x1800, 0x0800, 0x0b1987f3 )
ROM_LOAD( "route16.a4", 0x2000, 0x0800, 0xf67d853a )
ROM_LOAD( "route16.a5", 0x2800, 0x0800, 0xd85cf758 )
ROM_REGION( 0x10000, REGION_CPU2 ) // 64k for the second CPU
ROM_LOAD( "route16.b0", 0x0000, 0x0800, 0x0f9588a7 )
ROM_LOAD( "route16.b1", 0x0800, 0x0800, 0x2b326cf9 )
ROM_LOAD( "route16.b2", 0x1000, 0x0800, 0x529cad13 )
ROM_LOAD( "route16.b3", 0x1800, 0x0800, 0x3bd8b899 )
ROM_REGION( 0x0200, REGION_PROMS )
/* The upper 128 bytes are 0's, used by the hardware to blank the display */
ROM_LOAD( "pr09", 0x0000, 0x0100, 0x08793ef7 ) /* top bitmap */
ROM_LOAD( "pr10", 0x0100, 0x0100, 0x08793ef7 ) /* bottom bitmap */
ROM_END
ROM_START( route16b )
ROM_REGION( 0x10000, REGION_CPU1 ) // 64k for the first CPU
ROM_LOAD( "rt16.0", 0x0000, 0x0800, 0xb1f0f636 )
ROM_LOAD( "rt16.1", 0x0800, 0x0800, 0x3ec52fe5 )
ROM_LOAD( "rt16.2", 0x1000, 0x0800, 0xa8e92871 )
ROM_LOAD( "rt16.3", 0x1800, 0x0800, 0xa0fc9fc5 )
ROM_LOAD( "rt16.4", 0x2000, 0x0800, 0x6dcaf8c4 )
ROM_LOAD( "rt16.5", 0x2800, 0x0800, 0x63d7b05b )
ROM_REGION( 0x10000, REGION_CPU2 ) // 64k for the second CPU
ROM_LOAD( "rt16.6", 0x0000, 0x0800, 0xfef605f3 )
ROM_LOAD( "rt16.7", 0x0800, 0x0800, 0xd0d6c189 )
ROM_LOAD( "rt16.8", 0x1000, 0x0800, 0xdefc5797 )
ROM_LOAD( "rt16.9", 0x1800, 0x0800, 0x88d94a66 )
ROM_REGION( 0x0200, REGION_PROMS )
/* The upper 128 bytes are 0's, used by the hardware to blank the display */
ROM_LOAD( "pr09", 0x0000, 0x0100, 0x08793ef7 ) /* top bitmap */
ROM_LOAD( "pr10", 0x0100, 0x0100, 0x08793ef7 ) /* bottom bitmap */
ROM_END
ROM_START( stratvox )
ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
ROM_LOAD( "ls01.bin", 0x0000, 0x0800, 0xbf4d582e )
ROM_LOAD( "ls02.bin", 0x0800, 0x0800, 0x16739dd4 )
ROM_LOAD( "ls03.bin", 0x1000, 0x0800, 0x083c28de )
ROM_LOAD( "ls04.bin", 0x1800, 0x0800, 0xb0927e3b )
ROM_LOAD( "ls05.bin", 0x2000, 0x0800, 0xccd25c4e )
ROM_LOAD( "ls06.bin", 0x2800, 0x0800, 0x07a907a7 )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for the second CPU */
ROM_LOAD( "ls07.bin", 0x0000, 0x0800, 0x4d333985 )
ROM_LOAD( "ls08.bin", 0x0800, 0x0800, 0x35b753fc )
ROM_REGION( 0x0200, REGION_PROMS )
/* The upper 128 bytes are 0's, used by the hardware to blank the display */
ROM_LOAD( "pr09", 0x0000, 0x0100, 0x08793ef7 ) /* top bitmap */
ROM_LOAD( "pr10", 0x0100, 0x0100, 0x08793ef7 ) /* bottom bitmap */
ROM_END
ROM_START( stratvxb )
ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
ROM_LOAD( "ls01.bin", 0x0000, 0x0800, 0xbf4d582e )
ROM_LOAD( "ls02.bin", 0x0800, 0x0800, 0x16739dd4 )
ROM_LOAD( "ls03.bin", 0x1000, 0x0800, 0x083c28de )
ROM_LOAD( "ls04.bin", 0x1800, 0x0800, 0xb0927e3b )
ROM_LOAD( "ls05.bin", 0x2000, 0x0800, 0xccd25c4e )
ROM_LOAD( "a5-1", 0x2800, 0x0800, 0x70c4ef8e )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for the second CPU */
ROM_LOAD( "ls07.bin", 0x0000, 0x0800, 0x4d333985 )
ROM_LOAD( "ls08.bin", 0x0800, 0x0800, 0x35b753fc )
ROM_REGION( 0x0200, REGION_PROMS )
/* The upper 128 bytes are 0's, used by the hardware to blank the display */
ROM_LOAD( "pr09", 0x0000, 0x0100, 0x08793ef7 ) /* top bitmap */
ROM_LOAD( "pr10", 0x0100, 0x0100, 0x08793ef7 ) /* bottom bitmap */
ROM_END
ROM_START( speakres )
ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
ROM_LOAD( "speakres.1", 0x0000, 0x0800, 0x6026e4ea )
ROM_LOAD( "speakres.2", 0x0800, 0x0800, 0x93f0d4da )
ROM_LOAD( "speakres.3", 0x1000, 0x0800, 0xa3874304 )
ROM_LOAD( "speakres.4", 0x1800, 0x0800, 0xf484be3a )
ROM_LOAD( "speakres.5", 0x2000, 0x0800, 0x61b12a67 )
ROM_LOAD( "speakres.6", 0x2800, 0x0800, 0x220e0ab2 )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for the second CPU */
ROM_LOAD( "speakres.7", 0x0000, 0x0800, 0xd417be13 )
ROM_LOAD( "speakres.8", 0x0800, 0x0800, 0x52485d60 )
ROM_REGION( 0x0200, REGION_PROMS )
/* The upper 128 bytes are 0's, used by the hardware to blank the display */
ROM_LOAD( "pr09", 0x0000, 0x0100, 0x08793ef7 ) /* top bitmap */
ROM_LOAD( "pr10", 0x0100, 0x0100, 0x08793ef7 ) /* bottom bitmap */
ROM_END
GAME( 1981, route16, 0, route16, route16, route16, ROT270, "Tehkan/Sun (Centuri license)", "Route 16" )
GAME( 1981, route16b, route16, route16, route16, route16b, ROT270, "bootleg", "Route 16 (bootleg)" )
GAME( 1980, stratvox, 0, stratvox, stratvox, stratvox, ROT270, "Taito", "Stratovox" )
GAME( 1980, stratvxb, stratvox, stratvox, stratvox, stratvox, ROT270, "bootleg", "Stratovox (bootleg)" )
GAME( ????, speakres, stratvox, stratvox, stratvox, stratvox, ROT270, "<unknown>", "Speak & Rescue" )